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Backend Integration#

The real power of Jac's full-stack model is how seamlessly client components connect to server logic. Instead of manually defining REST endpoints, writing fetch calls, and parsing JSON, you simply call server-side functions or spawn walkers from your client code -- the compiler generates the HTTP layer automatically. Data goes from your graph through walkers, over the network, and into your React-style components with minimal boilerplate.

This tutorial shows how to call backend functions from the frontend, use walkers for graph-based data operations, handle loading states, and structure your server-client communication.

Prerequisites


How It Works#

In Jac full-stack apps, the compiler handles the client-server boundary for you. Here's the mental model:

  1. Backend = Functions or walkers that process data and return results
  2. Frontend = Components in cl { } blocks
  3. Connection = Direct function calls (await func()) or walker spawning (root spawn Walker())
graph LR
    Frontend["Frontend<br/>Component"] <-- "HTTP<br/>function call / root spawn" --> Backend["Functions or<br/>Walker API"]

Two Backend Approaches#

Jac offers two ways to create backend endpoints:

Approach Syntax Best For
Functions def:pub get_tasks -> list[Task] { ... } Simple CRUD, quick prototyping
Walkers walker:pub get_tasks { can fetch with Root entry { ... } } Graph traversal, multi-step operations

Both become HTTP endpoints automatically. Functions are simpler -- the frontend calls them directly with await func(). Walkers are more powerful -- they traverse the graph and report results, called with root spawn Walker().

Use def:priv / walker:priv for authenticated endpoints with per-user data isolation. See the AI Day Planner tutorial for both approaches side by side.


Setting Up the Backend#

Define Your Data Model#

node Task {
    has title: str;
    has created_at: str;
    has completed: bool = False;
}

Every node automatically gets a unique identifier from the runtime, accessible via jid(node). You never need to manage IDs manually.

Create Walker Endpoints#

import from datetime { datetime }

walker:pub get_tasks {
    can fetch with Root entry {
        report [-->][?:Task];  # Reports typed Task nodes directly
    }
}

walker:pub add_task {
    has title: str;

    can create with Root entry {
        new_task = Task(
            title=self.title,
            created_at=datetime.now().isoformat()
        );
        root ++> new_task;
        report new_task;  # Report the typed Task node
    }
}

walker:pub toggle_task {
    has task_id: str;

    can toggle with Root entry {
        for task in [-->][?:Task] {
            if jid(task) == self.task_id {
                task.completed = not task.completed;
                report task;  # Report the updated Task node
                return;
            }
        }
    }
}

walker:pub delete_task {
    has task_id: str;

    can remove with Root entry {
        for task in [-->][?:Task] {
            if jid(task) == self.task_id {
                del task;
                report {"success": True};
                return;
            }
        }
    }
}

Calling Walkers from Frontend#

Basic Pattern with root spawn#

Use root spawn walker_name() to call walkers from client code:

# Import walkers from your main module
sv import from ...main { get_tasks, add_task, toggle_task }

cl {
    def:pub TaskList() -> JsxElement {
        has tasks: list = [];
        has loading: bool = True;
        has error: str = "";

        # Fetch data on component mount
        async can with entry {
            await load_tasks();
        }

        async def load_tasks() -> None {
            loading = True;
            error = "";
            try {
                result = root spawn get_tasks();
                if result.reports and result.reports.length > 0 {
                    tasks = result.reports[0];
                }
            } except Exception as e {
                error = f"Failed to load: {e}";
            }
            loading = False;
        }

        if loading {
            return <p>Loading tasks...</p>;
        }

        if error {
            return <p className="error">Error: {error}</p>;
        }

        return <ul>
            {[<li key={jid(task)}>{task.title}</li> for task in tasks]}
        </ul>;
    }
}

Understanding root spawn Results#

Property Type Description
result.reports list Array of reported values from walker
result.reports[0] any First reported value (most common)

Mutations (Create, Update, Delete)#

sv import from ...main { get_tasks, add_task, toggle_task, delete_task }

cl {
    def:pub TaskManager() -> JsxElement {
        has tasks: list = [];
        has new_title: str = "";
        has loading: bool = True;

        # Load tasks on mount
        async can with entry {
            await load_tasks();
        }

        async def load_tasks() -> None {
            loading = True;
            result = root spawn get_tasks();
            if result.reports and result.reports.length > 0 {
                tasks = result.reports[0];
            }
            loading = False;
        }

        # Add new task
        async def handle_add() -> None {
            if new_title.trim() {
                result = root spawn add_task(title=new_title.trim());
                if result.reports and result.reports.length > 0 {
                    tasks = tasks + [result.reports[0]];
                }
                new_title = "";
            }
        }

        # Toggle task completion
        async def handle_toggle(task_id: str) -> None {
            result = root spawn toggle_task(task_id=task_id);
            if result.reports and result.reports.length > 0 {
                updated = result.reports[0];
                tasks = [updated if jid(t) == task_id else t for t in tasks];
            }
        }

        # Delete task
        async def handle_delete(task_id: str) -> None {
            result = root spawn delete_task(task_id=task_id);
            if result.reports and result.reports.length > 0 {
                tasks = [t for t in tasks if jid(t) != task_id];
            }
        }

        return <div>
            <div className="add-task">
                <input
                    value={new_title}
                    onChange={lambda e: any -> None { new_title = e.target.value; }}
                    onKeyDown={lambda e: any -> None {
                        if e.key == "Enter" { handle_add(); }
                    }}
                    placeholder="New task..."
                />
                <button onClick={lambda -> None { handle_add(); }}>
                    Add
                </button>
            </div>

            {loading and <p>Loading...</p>}

            <ul className="task-list">
                {[
                    <li key={jid(task)}>
                        <input
                            type="checkbox"
                            checked={task.completed}
                            onChange={lambda -> None { handle_toggle(jid(task)); }}
                        />
                        <span className={task.completed and "completed"}>
                            {task.title}
                        </span>
                        <button onClick={lambda -> None { handle_delete(jid(task)); }}>
                            Delete
                        </button>
                    </li>
                    for task in tasks
                ]}
            </ul>
        </div>;
    }
}

Error Handling#

Try-Catch Pattern#

sv import from ...main { submit_data }

cl {
    def:pub SafeSubmit() -> JsxElement {
        has error_msg: str = "";
        has submitting: bool = False;

        async def handle_submit(data: dict) -> None {
            submitting = True;
            error_msg = "";

            try {
                result = root spawn submit_data(payload=data);
                if result.reports and result.reports.length > 0 {
                    response = result.reports[0];
                    if not response["success"] {
                        error_msg = response["error"];
                    }
                }
            } except Exception as e {
                error_msg = f"Network error: {e}";
            }

            submitting = False;
        }

        return <div>
            {error_msg and <div className="error">{error_msg}</div>}
            <button
                onClick={lambda -> None { handle_submit({"key": "value"}); }}
                disabled={submitting}
            >
                {("Submitting..." if submitting else "Submit")}
            </button>
        </div>;
    }
}

Loading States Pattern#

cl {
    def:pub DataView() -> JsxElement {
        has data: any = None;
        has loading: bool = True;
        has error: str = "";

        async can with entry {
            await fetch_data();
        }

        async def fetch_data() -> None {
            loading = True;
            try {
                result = root spawn get_data();
                if result.reports and result.reports.length > 0 {
                    data = result.reports[0];
                }
            } except Exception as e {
                error = f"Failed to load: {e}";
            }
            loading = False;
        }

        if loading {
            return <div className="skeleton">
                <div className="skeleton-line"></div>
                <div className="skeleton-line"></div>
            </div>;
        }

        if error {
            return <div className="error">
                <p>{error}</p>
                <button onClick={lambda -> None { fetch_data(); }}>
                    Retry
                </button>
            </div>;
        }

        return <div className="data">
            {JSON.stringify(data)}
        </div>;
    }
}

Real-Time Updates#

Polling Pattern#

cl {
    import from react { useEffect }

    def:pub LiveData() -> JsxElement {
        has data: any = None;
        has loading: bool = True;

        async def fetch_data() -> None {
            result = root spawn get_live_data();
            if result.reports and result.reports.length > 0 {
                data = result.reports[0];
            }
            loading = False;
        }

        # Initial fetch
        async can with entry {
            await fetch_data();
        }

        # Poll every 5 seconds
        useEffect(lambda -> None {
            interval = setInterval(lambda -> None { fetch_data(); }, 5000);
            return lambda -> None { clearInterval(interval); };
        }, []);

        return <div>
            {loading and <p>Loading...</p>}
            {data and <p>Last updated: {data["timestamp"]}</p>}
        </div>;
    }
}

Complete Example: Task App#

# main.jac - Combined backend and frontend

# === Backend: Data Model ===
node Task {
    has title: str;
    has completed: bool = False;
}

# === Backend: Walkers ===
walker:pub get_tasks {
    can fetch with Root entry {
        report [-->][?:Task];
    }
}

walker:pub add_task {
    has title: str;

    can create with Root entry {
        task = Task(title=self.title);
        root ++> task;
        report task;
    }
}

walker:pub toggle_task {
    has task_id: str;

    can toggle with Root entry {
        for t in [-->][?:Task] {
            if jid(t) == self.task_id {
                t.completed = not t.completed;
                report t;
                return;
            }
        }
    }
}

# === Frontend: UI ===
cl {
    def:pub app() -> JsxElement {
        has tasks: list = [];
        has input_text: str = "";
        has loading: bool = True;

        # Load tasks on mount
        async can with entry {
            result = root spawn get_tasks();
            if result.reports {
                tasks = result.reports;
            }
            loading = False;
        }

        async def add() -> None {
            if input_text.trim() {
                result = root spawn add_task(title=input_text.trim());
                if result.reports and result.reports.length > 0 {
                    tasks = tasks + [result.reports[0]];
                }
                input_text = "";
            }
        }

        async def toggle(task_id: str) -> None {
            result = root spawn toggle_task(task_id=task_id);
            if result.reports and result.reports.length > 0 {
                updated = result.reports[0];
                tasks = [updated if jid(t) == task_id else t for t in tasks];
            }
        }

        return <div className="app">
            <h1>My Tasks</h1>

            <div className="input-row">
                <input
                    value={input_text}
                    onChange={lambda e: any -> None { input_text = e.target.value; }}
                    onKeyDown={lambda e: any -> None {
                        if e.key == "Enter" { add(); }
                    }}
                    placeholder="Add a task..."
                />
                <button onClick={lambda -> None { add(); }}>Add</button>
            </div>

            {loading and <p>Loading...</p>}

            {not loading and (
                <ul>
                    {[
                        <li
                            key={jid(t)}
                            style={{"textDecoration": t.completed and "line-through"}}
                            onClick={lambda -> None { toggle(jid(t)); }}
                        >
                            {t.title}
                        </li>
                        for t in tasks
                    ]}
                </ul>
            )}
        </div>;
    }
}

Key Takeaways#

Concept Usage
Import walkers sv import from ...main { walker_name }
Call walker result = root spawn walker_name(args)
Get results result.reports[0]
Node spawn node_id spawn walker_name(args)
Error handling try { ... } except Exception as e { ... }

Next Steps#

Reference: